Once you have completed the build steps described in the previous section you have a system ready to use on the local machine. You may repeat these steps for licensed users on as many machines as you like. (Squish is normally licensed per user rather than per machine, so one licensee can install Squish on all the machines they use.)
This section is for users or system administrators that wish to distribute or share a build performed on one machine to a different location or for users on other machines. If access to a local installation is all you need, you can safely skip the rest of this section and proceed to the Standalone Installation of the IDE (Section 3.10) section, and then to the chapters about using Squish, starting with Squish Concepts (Section 4.1.1.1) if you are new to Squish.
There are many reasons why you might want to reuse the built executables and libraries—for example:
Division of labor between developers or system administrators (who will build Squish) and testers (who will use Squish).
Separation between machines used for product development and machines used specifically for testing.
Reduced maintenance work required when upgrading the software.
Saving time by doing a single compilation and distributing the results.
Saving disk space since only the executables and their supporting libraries need to be distributed, not the entire source code.
After completing the build, the distributables can be found in the
top-level bin
, lib
, and
etc
directories. The bin
directory contains the executables (and some supporting
.dll
files on Windows), while other supporting
libraries and script files are in the lib
directory.
The etc
directory is used to hold installation
configuration files—user specific settings are stored elsewhere, as
explained shortly. Here is the list of all the files that
comprise the Squish toolset (including those needed by the IDE).
We have used wildcard syntax to indicate multiple files where
appropriate.
Windows |
|
Linux/Unix/macOS |
|
Notice that the wrapper library and wrapper descriptors have been
specified using a wildcard (*
) because there may be several
of these depending on the toolkits you built Squish to make use of
(e.g., Qt, Java, etc.).
To distribute the build to another location on the same machine, or on a
different one, just copy over all the files (or only those in the groups
required), from the three directories listed above. The original
build path is hard-coded into the binaries, but they will still
work in a different location. To enable the executables to locate the
libraries and other files that they depend on, it is important that the
relative positions of the files remains the same. This means that you
can copy the files from the bin
,
lib
, and etc
directories, to
whatever directories you want, providing that the
relative paths between the files remain the same,
i.e., the directories used to store the files must have the same parent
directory.
For example, if you copied the bin
directory's
files to the directory C:\tools\squish\executable
,
then the companion files from the lib
, and
etc
directories must go in
directories under C:\tools\squish
, such as
C:\tools\squish\library
and
C:\tools\squish\configuration
.
To allow all licensed users to access Squish from a shared network
location, make the bin
, lib
,
and etc
directories accessible to them. This can be
done via a share on Windows or via an NFS mount on Unix, for example. As
mentioned earlier, the bin
,
lib
and etc
directories must
all share the same parent directory.
User-specific settings are stored locally on a per-user basis in the
application data directory on Windows
(%APPDATA%\froglogic\Squish
), or the
$HOME/.squish
directory on Unix and macOS.